Let's look on the other side, people that have no stake in the game that are looking in. They claim that this is a massive scam, or that the game is doomed to fail based on the promises made. This view, just like the rabid fans - isn't worth much at all. A space simulator game of this size and scale hasn't been attempted before, and so CIG are pioneers in this respect. Those calling it a scam don't really understand the concept of pledging to begin with. When you pledged in the original Kickstarter page (when this game was well under the radar of the gaming psyche), they specified that the ship you got was a token souvenir for your donation to the cause. People are under an impression that you put money down for a complete product, like a pre-order. The truth is, people are putting money down for the promise of a product that may or may not live up to expectations. Which seems crazy, and maybe it takes a leap of faith - but a lot of people believe in this promise, and have voted with their wallets.
Late 2013, I put in my USD$ 125.00 pledge for a Hornet package. This was back when Star Citizen wasn't the juggernaut it is today, in terms of crowdfunding. The promises were very controlled, and the fanbase was just a small humbled group of potential space enthusiasts. I pledged the money knowing that my ship would be attainable by a new player in less than one week of gametime. This fact was important to me, because it made sense - I wanted lots of people to play, populate and progress in this game which boasted near limitless potential. There wasn't an interest in "buying power", because to many - just seeing this game becoming a reality was worth putting down the dosh for. I never asked for USD$ 5,000.00 capital ships, or to take sides in some neverending debate on whether the fanbase is zealous to justify the amount they've sunk into the title, or whether this is the most elaborate con job perpetuated on fans of the genre.
CIG's main focus should be delivering the core modules well, for the sake of the pledgers that were onboarded in the early stages. Dogfighting must be refined, planetary exploration must be stable, and the persistent universe has to absolutely deliver. All the other fluff bullshit is of no consequence to me as a pre-2014 backer. If they can handle the primary module trinity with polish, well then I don't think anyone has much to complain about. It's possible to be optimistic, and to dream about the possibilities - without the adrenaline of hype blinding you to the things that serve as telltale signs of trouble.